Tag Archives: Roguelike

The Forgotten Tower

All this recent talk about Adam’s Zelda-ish rogue-like game, ‘The Infinite Cave,’ has given me an itch to go back and play an old retro dungeon crawler.  The first game to pop up in my head was of course ‘The Tower of Druaga.’  It shares many of the same traits of a rogue-like, but is not a rogue-like in the truest sense.  It has a very hardcore cult following, and for good reason.  It’s probably one of the hardest dungeon crawlers ever created by man.  Between the extreme intricate know how of what is required to be done at each level, and the lightning quick reflexes required to navigate through the mazes unharmed, its no wonder so many give up before getting in far enough to truly appreciate this game.   If that sounds like your cup of tea, and you’re a glutton for punishment, you could be in for a real retro treat.   Continue reading


Leave a comment

Filed under Arcade, DS, Nintendo, Wii, WiiWare

Building A Zeldaish Roguelike With Class

Not long ago I reveled an idea of mine to merge two of my favorite genres, mainly in a plan that would make roguelikes a more approachable game type. I apparently am not the only person that thinks a combination of Zelda and a roguelike would be magical and bridge a wide gap for people to the wonders of the roguelike; indie developer Edmund McMillen (Super Meat Boy) has announced that he is actually making such a game as opposed to my pie in the sky idea. Continue reading


Filed under Indie